Juro Kurabe

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For the more spoiler-filled details about the character, go to Juro Kurabe (Mystery Files) of the Mystery Files.

This page is about Juro Kurabe, who is sometimes referred to as Juro Izumi. For other characters referred to by the same name, please visit Juro (disambiguation).

Juro Kurabe (鞍部 十郎 Kurabe Jūrō) is a protagonist in 13 Sentinels: Aegis Rim. He is the pilot of Sentinel No. 13.

Profile

Kaiju Buff

A mild-mannered young high school student trying to live a normal life in the 80s. Rarely excited, he is fond of campy old sci-fi movies, with their giant robots and space invasions. But it seems like everyone in his life is trying to manipulate him for their own ominous ends...

Personality

Work in Progress

Appearance

Juro Kurabe has short brown hair that is swept to one side, and brown eyes. He wears the boys' uniform for Sakura High School, which is composed of a black gakuran and black slacks with a pleat. He wears white running shoes.

Relationships

Unlock

Events

Click to Expand:

There are 59 Event Archive entries with Juro Kurabe:

# Name Protagonist Setting Description
025 Sentinel Pilot Juro Izumi Ryoko Shinonome Sector 2/2064: Kamazumi Ward In an office building thrown into panic from kaiju's arrival, Ryoko Shinonome calls out for her missing friends. A terrifying kaiju glares at her through the high-rise window, but before she comes to any harm, she is saved by the pilot of Sentinel No. 13.
030 The Sentinel Infection Incident Ryoko Shinonome Sector 2/2064: Center of the City The full-scale invasion of the kaiju has begun. While on defense, the Sentinels start going haywire. Thanks to Chihiro Morimura's quick decision-making, they're able to force-transmit the Sentinels to safety, but not before suffering heavy losses.
031 The Boy from the Future Megumi Yakushiji Sector 3/2024: Satsuki Pond Park Megumi Yakushiji and her best friend, Tomi Kisaragi, walk through Satsuki Pond Park on their way home from school. Out of nowhere, a giant robot crash lands into the water before their eyes, along with a strange boy known as Juro Izumi.
040 Deployed Too Early Tomi Kisaragi Sector 3/2025: Kamazumi Ward As the kaiju attack escalates, Tomi Kisaragi tries to find her mother inside a commercial building in the midst of being evacuated. Renya Gouto and Chihiro Morimura are also inside trying to rescue her. Before their eyes Sentinel No. 13 appears, piloted by Juro Izumi, to fight off the kaiju.
042 Izumi, Unreturning Megumi Yakushiji Sector 3/2025: Road to Sakura High After losing the battle in 2025, Megumi Yakushiji and Juro Izumi meet once again in front of the downed Sentinel No. 13. A man that was Izumi's ally appears before them, as Yakushiji holds the heavily injured Izumi in her arms.
045 Precious Memories Megumi Yakushiji Sector 4/1985: Sakura High, Schoolyard In the schoolyard, Megumi Yakushiji asks Ms. Morimura about Juro Izumi's condition. She is told that Izumi has already lost his memories, and is being treated as another personality named Juro Kurabe.
046 Tears Tomi Kisaragi Sector 4/1985: Sakura High, Schoolyard Tomi Kisaragi is troubled by the unfamiliar era she is in, but reunites with Megumi Yakushiji in the schoolyard. Kisaragi, who thought that Juro Izumi's attitude was odd, asks Yakushiji the reason for it.
050 The Dream Team Iori Fuyusaka Sector 4/1985: Sakura High, Old Building Iori Fuyusaka comes to the passageway to look for a cat, but it immediately runs into the bushes and gets away. When she looks back up, she sees Juro Kurabe and Shu Amiguchi talking to each other in secretive tones.
052 Dreaming of Sumire Bridge Iori Fuyusaka Sector 4/1985: Sakura High, Old Building Iori Fuyusaka meets up with Juro Kurabe and Shu Amiguchi at the passageway to the old school building. Fuyusaka has been having strange dreams similar to the other two, and tells them about her dream of the boy who looked like Amiguchi and the tank with legs.
053 Dreaming of UFOs Iori Fuyusaka Sector 4/1985: Sakura High, Front Gate After finding the cat at the front gate, Iori Fuyusaka and Juro Kurabe make friendly conversation. They greet Tomi Kisaragi as she arrives, and Fuyusaka tells Kurabe about the UFO dream she had.
054 Iori Who Leapt Through Time Iori Fuyusaka Sector 4/1985: Sakura High, Science Room Iori Fuyusaka cleans the science room with Juro Kurabe. After Kurabe returns to his classroom, Fuyusaka is left in the science room by herself. A series of mysterious bright screens light up before her.
077 Memory, Interrupted Tomi Kisaragi Sector 4/1985: Sakura High, New Building Tomi Kisaragi talks to Miwako Sawatari about what happened in 2025, but Sawatari seems to have completely forgotten about it.
078 Cleaning Duty Iori Fuyusaka Sector 4/1985: Sakura High, New Building After waking up from the dream of shooting Juro Kurabe, and wanting to meet with the cute boy again, Iori Fuyusaka decides to go back into the science room. She seeks out Miwako Sawatari, who's on cleaning duty that day, to unlock it for her.
084 The Life of Natsuno Minami Natsuno Minami Sector 4/1985: Sakura High, New Building Natsuno Minami is a lover of aliens, UFOs, and the supernatural, ever since she was in elementary school and given the nickname "Dr. Space." She looks forward to UFO programs, even as a high schooler.
105 The Uninvited Housewife Megumi Yakushiji Sector 4/1985: Kurabe House Megumi Yakushiji, a girl in the same year as Juro Kurabe, suddenly moves into his house. Kurabe thinks it's a joke, but she shows him the rental agreement that she received from Tamao Kurabe, his grandmother. Although Kurabe did not know her well, Megumi acts as if she had known him from before.
115 Another Freeloader Juro Kurabe Sector 4/1985: Kurabe House Juro Kurabe wakes up from a nap in the living room to see that Megumi Yakushiji had just been making dinner. As he helps with the preparation, Natsuno Minami barges into the house. In exchange for keeping the secret of him living with Yakushiji, she asks Kurabe to let Keitaro Miura stay at the house.
116 A House That Shouldn't Exist Keitaro Miura Sector 4/1985: Kurabe House Taken along by Natsuno Minami, Keitaro Miura walks through the threshold of the 1985 Kurabe House. The inside of the house is identical to the Kurabe residence that had burnt down in 1945, but the mark on the pillar is not there.
132 Nat-chan's Gone Yuki Takamiya Sector 4/1985: Sakura High, New Building Yuki Takamiya worries about Natsuno Minami, who has been absent from school for several days. She questions her classmates and friends, and finds out that the Special Investigations Unit is somehow involved.
144 Intrusion Juro Kurabe Sector 4/1985: Tokisaka Shrine Juro Kurabe witnesses a male student shoot someone. As things begin to settle, Kurabe cautiously walks toward the scene, but the fallen android gets up and attacks him. The android's consciousness enters Kurabe's nanomachines and before he realizes what's happening, a boy named Kyuta Shiba appears before him.
145 A Talking Cat Megumi Yakushiji Sector 4/1985: Sakura High, Stairs Megumi Yakushiji follows Juro Kurabe up the stairwell and a mysterious talking cat, "Fluffy", appears before her. He proposes a contract to Yakushiji. If she has a chance to save Kurabe, Yakushiji thinks she'd even make a deal with the devil.
146 The Shootout Dream Juro Kurabe Sector 4/1985: Sakura High, Science Room Asked by Renya Gouto, Juro Kurabe and Iori Fuyusaka clean up the science room. After putting down the beakers that Fuyusaka asked him to put away, Kurabe tells Fuyusaka about the shootout dream he had.
149 The Contract Megumi Yakushiji Sector 4/1985: Kurabe House Megumi Yakushiji approaches Juro Kurabe, who is sleeping in the living room. Fluffy appears at his side and presses the contract on her once again. To bring Kurabe back to normal, Yakushiji makes up her mind and agrees to the contract with Fluffy.
157 Daily Life is Strange Juro Kurabe Sector 4/1985: Sakura High, New Building Juro Kurabe feels that something's off with his school and daily life. As he talks to his good friend Kyuta Shiba, like he always does while in class, Miwako Sawatari asks him to take some papers from the podium over to the nurse's office.
158 Medication Record Juro Kurabe Sector 4/1985: Sakura High, Nurse's Office Juro Kurabe takes the stack of papers to Ms. Morimura in the nurse's office. Once there, he finds a mysterious medication record on the desk with the name "Juro Izumi" written on it.
159 Sentinel No. 13: Activate Juro Kurabe Sector 4/1985: Keyaki-cho Shopping District Juro Kurabe meets Keitaro Miura at the shopping district and touches his forehead, which activates Sentinel No. 13. Kyuta Shiba meddles with Kurabe's memories after saying something meaningful, as if he knows what happened.
179 Holder of the Key Nenji Ogata Sector 4/1985: Tsutsuji-Bound Semi-Express After chasing Juro Kurabe onto the train, Nenji Ogata learns that Natsuno Minami is the one who holds the key. However, the man protecting her warns Ogata that Minami's safety may be jeopardized if Tsukasa Okino finds out she has the key.
195 Even So, I'll Do It Megumi Yakushiji Sector 4/1985: Kurabe House Megumi Yakushiji returns to the Kurabe House, where Fluffy asks how she felt about shooting Renya Gouto. She then remembers the events of that day.
196 The Girl Who Talks to Cats Megumi Yakushiji Sector 4/1985: Sakura High, Front Gate Megumi Yakushiji talks to Fluffy at the front gate. She's told to head to the old school building passageway after class.
197 Jealousy Megumi Yakushiji Sector 4/1985: Sakura High, New Building Megumi Yakushiji witnesses Juro Kurabe and Iori Fuyusaka having a pleasant conversation in the hallway, filling her with jealousy.
200 Juro Izumi (Event Archive) Juro Kurabe Sector 4/1985: Sakura High, Stairs Juro Kurabe witnesses Megumi Yakushiji and Renya Gouto having a private conversation. He hears the name "Izumi" and recognizes it from the medication record in the nurse's office.
201 Terrible Dream Juro Kurabe Sector 4/1985: Amiguchi's Room Juro Kurabe and Kyuta Shiba come to hang out at Shu Amiguchi's place. As Kurabe's leaving, he tells Amiguchi about the terrible dream he had recently.
202 Our Video Shu Amiguchi Sector 4/1985: Amiguchi's Room Shu Amiguchi invites Juro Kurabe over to hang out at his place. Before heading out, Kurabe borrows a video tape from him.
203 What I Can't Tell Miura Megumi Yakushiji Sector 4/1985: Kurabe House After Keitaro Miura finishes eating, Megumi Yakushiji talks about the scar on his head. She then remembers the day she shot Miura with the Magical Gun.
209 Megumi and Shu's Promise Megumi Yakushiji Sector 4/1985: Sakura High, Front Gate Megumi Yakushiji and Shu Amiguchi meet at the front gate, and they make a promise to meet each other on the roof after school.
212 Shu Amiguchi—Witch! Megumi Yakushiji Sector 4/1985: Sakura High, Rooftop When Megumi Yakushiji shoots Shu Amiguchi, a Sentinel suddenly activates. Juro Kurabe witnesses the whole event, and Fluffy ends up having to manipulate his memories.
216 It's Not Magic Megumi Yakushiji Sector 4/1985: Kurabe House Megumi Yakushiji finds out that Fluffy really can manipulate memories. Then, as she's told the truth about witches and magic, Yakushiji is ordered to shoot Tomi Kisaragi next, and she remembers the day she agreed to Fluffy's contract.
221 An Ugly Flame Megumi Yakushiji Sector 4/1985: Kurabe House Megumi Yakushiji comes home from school and finds out that Juro Kurabe had a dream about Iori Fuyusaka. Fluffy then appears and tells her to shoot the very same Fuyusaka next.
225 I Don't Know a Shiba Juro Kurabe Sector 4/1985: Sakura High, New Building Juro Kurabe learns from Tomi Kisaragi and Miwako Sawatari that his classmate, Kyuta Shiba, has never existed. Kurabe then realizes he can't recall any specific memories he's had with Shiba.
226 Kurabe's Talking to Himself Tomi Kisaragi Sector 4/1985: Sakura High, New Building Tomi Kisaragi witnesses Juro Kurabe muttering to himself in the classroom after school. Kisaragi leaves a little before Miwako Sawatari to handle some business.
236 Déjà Vu Juro Kurabe Sector 4/1985: Keyaki-cho Shopping District Keitaro Miura questions Juro Kurabe at the shopping district, telling Kurabe that they're the only ones there. Miura says there is no Kyuta Shiba, causing Kurabe to remember a similar conversation from before.
237 48Q Juro Kurabe Sector 4/1985: Keyaki-cho Shopping District Juro Kurabe discovers that nobody else can see Kyuta Shiba. Shiba reveals his true identity to him and tries to give him a new video.
239 Visitor from Outer Space Juro Kurabe Sector 4/1985: Sakura High, Nurse's Office Juro Kurabe is on the run from Kyuta Shiba, who's trying to manipulate his memories. At the nurse's office, Kurabe talks to Ryoko Shinonome about the dreams he's been having.
240 Who Are You? Juro Kurabe Sector 4/1985: Sakura High, Nurse's Office After Juro Kurabe tells Ryoko Shinonome about his dreams, she points out that those memories belong to a different Juro—Juro Izumi. Her demeanor changes, and she becomes wary of Kurabe.
245 The Tamao Android (Event Archive) Juro Kurabe Sector 4/1985: Tokisaka Shrine Juro Kurabe and Nenji Ogata meet Takatoshi Hijiyama in front of Tokisaka Shrine. Kurabe thinks he remembers some events that transpired there and looks inside the nearby trash, where he discovers an android that looks like Tamao Kurabe.
246 Pursuers Takatoshi Hijiyama Sector 4/1985: Tokisaka Shrine While Takatoshi Hijiyama waits for Tsukasa Okino, Nenji Ogata and Juro Kurabe arrive. Hijiyama and Ogata both wait together for Okino.
248 Is It Working? Megumi Yakushiji Sector 4/1985: Kurabe House Juro Kurabe asks Megumi Yakushiji if he's actually Juro Izumi. But when Yakushiji avoids answering him, Kurabe gets irritated and runs off. She then remembers the agreement she made with Tamao Kurabe.
249 Passing By Megumi Yakushiji Sector 4/1985: Sakura High, Front Gate Megumi Yakushiji meets Fluffy at the front gate, but he immediately runs off. Afterward, she comes across Juro Kurabe, but they pass by each other.
250 Juro Runs Megumi Yakushiji Sector 4/1985: Sakura High, New Building Megumi Yakushiji is talking to Ms. Morimura in the hallway, when Juro Kurabe approaches and starts talking to Ms. Morimura. After saying something cryptic to her, he suddenly runs off.
252 Survival Plan Juro Kurabe Sector 4/1985: Abandoned Factory 2F Tsukasa Okino and Takatoshi Hijiyama are holding Juro Kurabe captive at the abandoned factory in Higoromo-cho. The Juro Izumi within Kurabe, also known as 426, reveals the purpose of his actions.
253 Days Long Gone Megumi Yakushiji Sector 4/1985: Abandoned Factory Alley Megumi Yakushiji rescues Juro Kurabe from the abandoned factory in Higoromo-cho. However, she finds that the memories within Kurabe don't belong to the original Juro Izumi. They're the memories of someone else.
270 Message Service Ei Sekigahara Sector 4/1985: Sakura High, Front Gate Ei Sekigahara is told by Miwako Sawatari, a friend of Iori Fuyusaka, that the cryptic note was for a message service. Just then, he spots the boy who was receiving the nanomachine treatments as well as the strange girl who pointed a gun at him in the nurse's office. Suspicious that they're connected to the agency, he follows them.
271 The Little Mastermind Ei Sekigahara Sector 4/1985: Kurabe House Following the boy and girl into the Kurabe House, Ei Sekigahara tries to shoot the strange girl, but Juro Kurabe takes the shot instead. Afterward, a cat sitting on the TV, who appears to be the brains behind it all, talks to Sekigahara. Keitaro Miura hits him, and Sekigahara recalls a memory of Miura.
284 Fluffy and I Megumi Yakushiji Sector 4/1985: Kurabe House Fluffy confesses his true feelings to the unconscious Megumi Yakushiji and takes his leave.
287 The Beginning Juro Kurabe Sector 4/1985: Aoi Ward, Gogyo Street The final battle begins. Juro Kurabe witnesses Iori Fuyusaka enter Sentinel No. 15.
288 Juro Kurabe (Event Archive) Juro Kurabe Sector 4/1985: Aoi Ward, Gogyo Street Juro Kurabe and Kyuta Shiba are on the pedestrian bridge as the final battle begins. With the memories entrusted to him by Shiba, Kurabe activates Sentinel No. 13.
305 The Last Hope Renya Gouto Sector 4/1985: Mainframe Renya Gouto pleads Chihiro to establish a connection with Miyuki Inaba in the command ship. By programming three satellites to move into broadcasting position, she successfully opens the line of communication.
306 Planet RS13-Alpha N/A ??? After the final battle, the pilots awaken to the real world. Their long journey through a simulated reality has served to prepare them for a new life on a second Earth, somewhere in the direction of Virgo. Miyuki Inaba praises the miracle of their survival and bids them farewell.
308 Dawn N/A Outside the Pod Juro Kurabe and Megumi Yakushiji, awakening from their pods, take their first steps into a new world to continue the legacy of humankind.
311 Five-Year Reunion N/A Sector 4/1985: Sakura High, New Building Iori Fuyusaka and Tomi Kisaragi return to Sakura High School, reuniting with Miwako Sawatari after five years. Before long, Juro Kurabe and Megumi Yakushiji reunite with a certain familiar face as well.

Pilot Skills

  • Level 5: I'll Protect You All - The more members on the strike team, the higher all stats increase.
  • Level 10: Movie Addiction - WT recovery speed increases when deployed in consecutive battles.
  • Level 15: Kaiju Nerd - The more Kaiju there are, the higher all stats increase.
  • Level 20: Never Again - Attack increases when terminal defense rate is 40% or below.
  • Level 25: Restored Memories - Increases all stats.
  • Level 30: The Only Neat Thing to Do - WT recovery speed significantly increases for the strike team in the final battle.

Trophies

Icon Name Description Trophy
Kurabe's Prologue Cleared.png Kurabe's Prologue Cleared Completed Juro Kurabe's prologue in Remembrance. Bronze
Kurabe's Story 50% Cleared.png Kurabe's Story 50% Cleared Reached 50% in Juro Kurabe's story in Remembrance. Bronze
Kurabe's Story Cleared.png Kurabe's Story Cleared Completed Juro Kurabe's story in Remembrance. Bronze

Etymology

  • The name Juro means "ten" (十) () and "son" (郎) ().
  • Juro's surname Kurabe means "saddle" (鞍) (kura) and "part, department, category" (部) (be).

Trivia

  • Director George Kamitani found Juro's story the hardest to write, as he started on it first back when the game’s system itself was not fleshed out yet.[1]
  • Juro and Megumi Yakushiji's story was inspired by the 1980 film version of the romance manga series Tonda Couple.[2]
  • Juro's level 30 skill, "The Only Neat Thing to Do", likely took its name from a science fiction short story by James Tiptree Jr.
  • Juro's activation switch on the back of his hand is the only location decided by director George Kamitani.[3]

References

Navigation

Characters of 13 Sentinels: Aegis Rim
Protagonists Juro KurabeIori FuyusakaMegumi YakushijiTomi KisaragiNenji OgataNatsuno MinamiShu AmiguchiYuki TakamiyaEi SekigaharaKeitaro MiuraTakatoshi HijiyamaRyoko ShinonomeRenya Gouto
Non-playable Characters Tsukasa OkinoTamao KurabeTamao Kurabe (One Loop Ago)Takatoshi Hijiyama (One Loop Ago)BJMiwako SawatariKyuta ShibaFluffyErika AibaJuro IzumiChihiro MorimuraChihiroTetsuya IdaMiyuki InabaTakemi WajimaHeizo OnishiKiriko DoujiHeizou Douji
2188 Characters Juro Izumi (2188)Chihiro Morimura (2188)Megumi Yakushiji (2188)Ei Sekigahara (2188)Renya Gouto (2188)Natsuno Minami (2188)Keitaro Miura (2188)Takatoshi Hijiyama (2188)Nenji Ogata (2188)Tomi Kisaragi (2188)Tetsuya Ida (2188)Yuki Takamiya (2188)Ryoko Shinonome (2188)Tsukasa Okino (2188)Tamao Kurabe (2188)Nozomu Yakushiji