Ryoko Shinonome's Destruction Mode

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Ryoko Shinonome Story Destruction Mode Gallery

Overview

Ryoko Shinonome pilots the 2nd Generation Sentinel, Sentinel No. 14 in Destruction.

Gameplay

You want me to go?

Ryoko heading off to battle

Ryoko is the pilot of Sentinel No. 14. She is a versatile character due in part of her 2nd Generation Sentinel. Her play style puts on emphasis on being alone, a bit further away from her teammates, defending a quadrant, taking damage to boost her stats and setting up a defensive perimeter with Sentry Guns. From defending lanes with quick uses of Heavy Knuckles, to eliminating swarms of kaiju with rockets, fending off powerful attacks with Shield Emitter and distracting the opponent with Guardians, Ryoko is a lone wolf who has the tools to look after herself, but is still able to help the team. Unlike Iori Fuyusaka or Juro Kurabe, she trades Jammer Rockets for a Hyper Condenser, an ability that enables her to deploy two Sentry Guns at the cost of the 50% more EP for the second turret.

Statistically, Ryoko is very average, with an HP pool lower than Juro but is stronger than Iori while being more or less equal in everything else. Where she shines however, is her above average Accuracy, enabling her to score more critical hits. This makes her more efficient for mobs and dismembering Hi-Quads, Terra Carriers, and RPFs.

It should be noted that as a pilot of a 2nd Generation model, it's very easy for her to be overwhelmed in the front lines if not supported. Due to her slow travel speed, it's harder to escape once cornered. On foot, she has no means of transportation and can be easily hunted down by homing missiles. Long cool downs, further mired by high EP costs means she can't be operational for too long. Lastly, Plasma Arc Fusion Cutter has a short startup range even when fully upgraded. This makes chasing down HVTs very difficult.

Pilot Skills

  • Level 5: I'll Be Fine Alone - Increases all stats when no allies are nearby.
  • Level 10: Won't Lose Again - Attack increases when terminal defense rate is 40% or lower.
  • Level 15: Not Dead Yet! - Defense increases as HP decreases.
  • Level 20: Make Them Pay! - Attack, WT recovery, and move speed increases temporarily after taking a certain amount of damage.
  • Level 25: Don't Underestimate Me - EP slightly recovers when attacked.
  • Level 30: Atonement - Whenever Shinonome's Sentinel is destroyed, recovers HP for allies.

Battles

Ryoko Shinonome appears in conversations in 17 Destruction battles:

Area Battle Kaiju Trend
1st Area Ashitaba City Ashitaba City Battle 7 Shield "APSOS" kaiju will appear.
1st Area Ashitaba City Ashitaba City Battle 6 Many long-range specialized kaiju will appear.
1st Area Ashitaba City Ashitaba City Battle 2 Many aerial kaiju will appear.
1st Area Ashitaba City Ashitaba City Battle 8 Horde of ground "Worker" kaiju will appear.
1st Area Ashitaba City Ashitaba City Battle 9 Many "Drillfly" kaiju will appear.
1st Area Ashitaba City Ashitaba City Battle 1 Many ground kaiju will appear.
2nd Area Shibugaki City Shibugaki City Battle 5 Sentinel "Gladiator" kaiju will appear.
2nd Area Shibugaki City Shibugaki City Battle 4 Many modified "G-Moler" kaiju will appear.
2nd Area Shibugaki City Shibugaki City Battle 9 Modified shield "APSOS" kaiju will appear.
2nd Area Shibugaki City Shibugaki City Battle 1 Many ground kaiju will appear.
2nd Area Shibugaki City Shibugaki City Battle 8 A variety of aerial kaiju will appear.
2nd Area Shibugaki City Shibugaki City Battle 3 Modified mobile factory "RPF" kaiju will appear.
3rd Area Himawari Ward Himawari Ward Battle 3 Horde of long-range kaiju will appear.
3rd Area Himawari Ward Himawari Ward Battle 5 Enhanced "Drum Mine", "RPF" kaiju will appear.
3rd Area Himawari Ward Himawari Ward Battle 2 Hordes of various ground kaiju will appear.
3rd Area Himawari Ward Himawari Ward Battle 6 Horde of "Worker", "Hunter" kaiju will appear.
Beginning of the End Beginning of the End Episode 7 N/A